my work

Boston's Best of the Best

Boston's Best of the Best

I created a landing page for our magazine's take on the finest Boston has to offer, which included a filterable grid of categories and an interactive map. Since publication, it has consistently been in the top 3 stories that convert readers to subscribers.

What I made: Whole page, design, interactive map, grid layout

Charles Stuart Shooting

Charles Stuart Shooting

The Globe newsroom collaborated with HBO Max to bring this multimedia package to life. We provided the web presentation and eight interactive story pages. This project won multiple first-place, national awards (ONA: Best Feature, Murrow: Best News Documentary, Dart Award, IRE: Longform Journalism).

What I made: All story pages, podcast page, first chapter scrolly experience

Rejected: Vanity Plate Quiz

Rejected: Vanity Plate Quiz

When we received data on the MA RMV's rejected vanity plates, we decided to make a story with an extra lift. Can you guess why these license plates were rejected? When I make quizzes like these, they always are high drivers of engagement on our site.

What I made: Quiz

Ike Dike Interactive

Ike Dike Interactive

We were tasked with creating an visualizer of a $31B proposed infrastructure project. When the Army Corps of Engineers sent us JPGs of their 3D rendering, I requested the model itself, and created a 3D fly-through experience. This project won an award for best online package (TX Managing Editors).

What I made: 3D model vdeography, scrollytelling, page design, topper design

No Escape Plan: Astroworld Tragedy Explainer

No Escape Plan: Astroworld Tragedy Explainer

While at the Houston Chronicle, we created an award-winning deep dive into the deadly concert, complete with a visualization that made sense of the crowded and chaotic night (Scripps Award).

What I made: Topper animation, layout, design, scrollytelling

where I've worked

Boston Globe • Newsroom Developer (present)

I work with journalists from all newsroom departments to make their stories interactive. This includes coding news games, trackers, landing pages, and scrollytelling experiences.

Houston Chronicle • Data Visualization Developer

I created interactive storytelling experiences, trackers, scrapers and news games. My job moved to 100% coding.

Houston Chronicle • Data Visualization Reporter

I performed data analysis and visualization for the Chronicle's data team, in addition to writing and reporting on data-related stories.

University of Pittsburgh • Editorial Production Specialist

I managed our CMS and was in charge of newsleetter design. I started ramping up my developer and data skills on the side.

Providence Magazine • Associate Editor for Media and Design

I designed the print edition of our quarterly magazine. I also produced podcasts as the audio engineer.

USA Today • Fellow

I did a little bit of everything, from reporting to video editing and fact-checking for the opinion section.

Chicago Tribune and USA Today • Intern

I was a design intern at the Tribune and a reporter/editor at USA Today in their opinion section. This was my first foray into print media.

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